From: Robert Mader Date: Sat, 21 Dec 2019 14:16:47 +0000 (+0100) Subject: windowManager: Always reset window actors when minimize animation is cancelled X-Git-Tag: archive/raspbian/50.5-1+rpi1~1^2~781^2^2~281 X-Git-Url: https://dgit.raspbian.org/%22http://www.example.com/cgi/%22/%22http:/www.example.com/cgi/%22?a=commitdiff_plain;h=28d42628d1a00ea09466f537954e5902da524485;p=gnome-shell.git windowManager: Always reset window actors when minimize animation is cancelled This was left out in b6d47c18c. Fixes an occasional warning: `this._minimizeWindowOverwritten is not a function` https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/911 --- diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js index 41544ee7b..7716bab74 100644 --- a/js/ui/windowManager.js +++ b/js/ui/windowManager.js @@ -1315,12 +1315,7 @@ var WindowManager = class { opacity: 0, duration: MINIMIZE_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, - onStopped: isFinished => { - if (isFinished) - this._minimizeWindowDone(shellwm, actor); - else - this._minimizeWindowOverwritten(shellwm, actor); - }, + onStopped: () => this._minimizeWindowDone(shellwm, actor), }); } else { let xDest, yDest, xScale, yScale;